Completed summer 2013, not released. Plannit was the entry for Orbit Games in the 2013 Dare to be Digital competition at the University of Abertay, Dundee. The game is a 2D puzzle platformer which puts control of both the character and the environment itself in the hands of the player. Players can move around each planet, manipulate the planet’s gravity, and dig their own tunnels through the planet, with the goal of collecting crystals hidden within.
Primary programmer of two, using Unity C#.
Worked with third party developer to create runtime mesh modifier for digging mechanic.
Handled project management for a small team of 5 people.
Performed all social media, marketing and other business related tasks.
Developed a full featured prototype game in under nine weeks.
Screenshots and Trailer